Business Case:
Provide a better and improved UX for the current app which will be unique and different than the competitors in the current market.
Challenge:
To provide a easy way for the consumers to finish a transfer considering varied users with mobile KPI’s such as screen brightness, readability, ease of use, accessibility and most importantly being Modern!
Solution:
i- Underwent a thorough user research process to understand current + potential future consumers.
ii- Went through multiple iterations of sketching, heuristic evaluations, competitor analysis, card sorting wireframing and palette theming to get the final product design.
Business Case:
Provide a new UX for the current App layout in-sync with the Android Material Design concepts.
Challenge:
To provide a non-evasive way for the technician to perform the critical tasks of repairing the electrical units. This required having both his hands at work.
Solution:
Derived a multi-step strategy to include the Material Design in the final release of the app.
Step 1- Create a new Usable + Accessibility Compliant UX and release the app.
Step 2- Receive feedback from users.
Step 3- Apply Material Design Concepts and include user reviews feedback (if any).
Business Case:
Convert existing Discover Student Loans Public websitepages to RWD site keeping the existing desktop layout as it is.
Challenge:
To create a responsive code structure for all the 3 major device form factors without impacting the Desktop (big browser) layout. This involves creating a unified UX for Tablet and Smartphone, which would not affect the current or future big browser UX flow.
Solution:
UX / UI Designs for the mobile phone and tablets were creating adhering to the responsive + mobile design standards without impacting the desktop layout but still maintaining the responsive flow of the design.
Background:
The company, a well established financial institution, required many of its web-based interfaces to be converted to iPad, iPhone and Android phone apps for the convenience of its users.
Solution:
Created UX for multiple tablet apps by working in collaboration with teams of Information Architects, Graphic Designers and Mobile developers.
My Role:
I was the UX lead for all of the projects collaborating with onshore / offshore teams. I was responsible for creating the overall UI / Interaction design for the apps.
Background:
The company, a well established financial institution, required a new solution for its Liquidity Assessment Unit to maintain and analyze its risk infrastructure.
Solution:
A UI solution which consists of Dashboards, Report Viewers / Editors and user-customizable widgets.
My Role:
I was the UX lead for the project, working in collaboration with an Information Architect, Visual Designer and 4-6 UI developers.
Background:
The company, a startup, required to create a mobile app which would enhance the users health and fitness tracking capabilities.
Solution:
An easy-to-use user experience was created for the mobile app by interfacing with multiple users within the company as well as from local public users (external to the company)
My Role:
I was the UX lead for this project working in collaboration with an Jr. Information Architect + Graphic Designer.
Background:
The company, a well established payment processing financial institution wanted to create a consumer (retail) oriented iPhone and Android apps for card payments processing.
Solution:
A simple interaction design pattern with reduced number of steps than its competitors. The UX was created to easily accommodate the differences across iPhone + Android
My Role:
I was the UX lead for this project working in collaboration with an Information Architect + Visual Designer.
Background:
The company, a well established financial institution, required many of its web-based interfaces to be converted to iPad, iPhone and Android phone apps for the convenience of its users.
Solution:
Created UX for multiple tablet apps by working in collaboration with teams of Information Architects, Graphic Designers and Mobile developers.
My Role:
I was the UX lead for all of the projects collaborating with onshore / offshore teams. I was responsible for creating the overall UI / Interaction design for the apps.
Business Case:
Technician views WorkBook à Searches for and Enters the Facility à Scans Device and Finds Fault à Starts Repair Work à Sends Maintenance Report.
Challenge:
To provide a non-evasive way for the technician to perform the critical tasks of repairing the electrical units. This required having both his hands at work.
Solution:
An Innovative Google Glass App where the technician can work completely via voice commands to the Glass and have both of his hands free for successfully completing the work. After having done, the Glass auto-scans for any additional repair work to be performed.
Standardized templates are used for wireframe decks. At times, they are personalized for businesses at their request.
Detailed annotations for each UI screen are provided as part of the UX delivery document which is used by the development team. The final document contains all UI related aspects such as display fields, error handling interactions, tool-tips, interaction workflows, visual highlights / themes, etc.